![]() |
Easy Warping - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Resources (https://mirage-engine.uk/forums/forumdisplay.php?fid=49) +---- Thread: Easy Warping (/showthread.php?tid=1711) |
Easy Warping - Labmonkey - 27-04-2008 Again, this is mainly a tutorial for people coming from Elysium, though it does make using mirage much easier. It adds in an option to just type "/warp" instead of "/warptome" and "/warpmeto" and "/warpto" which can get really confusing and annoying. Just type "/warp" to go anywhere, to a player, to a map, or to the moon... well not really. Search in modgamelogic for Code: '// Mapper Admin Commands // Code: ' Map Editor [code] ' Warping If LCase$(Mid$(MyText, 1, 5)) = "/warp" Then If IsNumeric(Mid$(MyText, 6, Len(MyText) - 5)) Then MyText = Mid$(MyText, 6, Len(MyText) - 5) n = Val(MyText) ' Check to make sure its a valid map # If n > 0 And n Re: Easy Warping - Rian - 28-04-2008 Clever and handy, but i don't think it takes care of /warptome Re: Easy Warping - Kousaten - 28-04-2008 Or face the direction you want and call a method of warping based on maybe double clicking on the map if you've got high enough access. ![]() Re: Easy Warping - Labmonkey - 28-04-2008 Sonire Wrote:Clever and handy, but i don't think it takes care of /warptomeOf course it doesnt take care of /warptome... how the hell would you know if you wanted to warp to the person or warp them to you. :roll: And no don't say put a 0 or a 1 at the end, I think two warping commands is easy enough to remember. ![]() As for warp(x,y,) a much easier way to do this is to make mappers able to walk over blocks and set their move speed really high. If you want me to ill make a tutorial ![]() Re: Easy Warping - Rian - 28-04-2008 Labmonkey Wrote:Sonire Wrote:Clever and handy, but i don't think it takes care of /warptomeOf course it doesnt take care of /warptome... how the hell would you know if you wanted to warp to the person or warp them to you. :roll: You said it, not me: Labmonkey Wrote:It adds in an option to just type "/warp" instead of "/warptome" and "/warpmeto" and "/warpto" which can get really confusing and annoying. Just type "/warp" to go anywhereSilly boi ![]() Re: Easy Warping - Labmonkey - 28-04-2008 I meant that having all of those warping commands makes it confusing. Why should warpto warp me to a map, and warpmeto warp me to a player? An engine with 3 warp commands needs some work. I am going to make an admin panel next. Re: Easy Warping - Coke - 29-04-2008 just get it to check on /warp if : /warp text here is > 0 and Re: Easy Warping - shaded - 29-04-2008 Instead of warpto using x,y coords. Code it so you have a command called warp and then click on the square you need to warp to. This would take care of an issues for when you warpto a map and land in the middle of the mountains. Also you won't have to figure out the coords everytime. Re: Easy Warping - Robin - 29-04-2008 Quick addition. Go to the PicScreen click sub, then just do a: Code: If shift = true then Then do an access check on the server and finish the warp. Re: Easy Warping - Labmonkey - 29-04-2008 [quote="Fox"]just get it to check on /warp if : /warp text here is > 0 and Re: Easy Warping - Coke - 29-04-2008 Haven't been following. Re: Easy Warping - Labmonkey - 29-04-2008 lol |