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Fill Tile Button - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Resources (https://mirage-engine.uk/forums/forumdisplay.php?fid=49) +---- Thread: Fill Tile Button (/showthread.php?tid=1505) |
Fill Tile Button - Anthony - 12-01-2008 I noticed there wasn't a tutorial for a Fill button. Decided to make one quickly. Difficulty 1/5 - Simple Copy/Paste Client Side Go to frmMirage and add a command button to your map editor and name it cmdFill. Double click it to open the code and add this between the sub that appears. Code: Call EditorFillLayer Then find EditorClearAttribs sub in modGameLogic and underneath that sub add this new sub. Code: Public Sub EditorFillLayer() I am not sure if the 7 should be something else? Not sure what vanilla MSE is, I can't remember ![]() Re: Fill Tile Button - Robin - 12-01-2008 Already been made xD Thanks anyway. Re: Fill Tile Button - Anthony - 13-01-2008 Oh haha, I couldn't find one ![]() Re: Fill Tile Button - Rezeyu - 13-01-2008 Actually there's 3. One fill, one attribute fill, then one more that did something odd.. Can't recall. Re: Fill Tile Button - Anthony - 13-01-2008 Ah I see it now and I did before but didn't read the entire post ![]() Re: Fill Tile Button - DarkX - 13-09-2008 Sorry for necroing, but there is a fill attribute, fill layer, and then there is one that combines both of them into one button. Re: Fill Tile Button - Robin - 13-09-2008 JEUSUS FUCKING CHIRST MAN WTF! LOCKED |