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Tile and Sprite Sizes. - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: Tile and Sprite Sizes. (/showthread.php?tid=1478) |
Tile and Sprite Sizes. - RyanBlandin - 24-12-2007 What in your opinion is the best size for sprites and tiles on a MMORPG? Re: Tile and Sprite Sizes. - Rezeyu - 24-12-2007 32x32 Anything larger takes up way too much room on such a small map imo. Re: Tile and Sprite Sizes. - Egon - 24-12-2007 16x16 for me.. ![]() Re: Tile and Sprite Sizes. - RyanBlandin - 25-12-2007 Egon Wrote:16x16 for me.. Care to explain why? ![]() Re: Tile and Sprite Sizes. - Rezeyu - 25-12-2007 Because these are MSE games, not WoW Clone #48. I don't want a casual game taking up my whole screen, I want to be able to play and chat and all that other crap at teh same time. Big maps are a waste of space unless you go seamless. Re: Tile and Sprite Sizes. - Andrew - 01-01-2008 32x64 64x32 make fat people Re: Tile and Sprite Sizes. - Dr. Spoon - 02-01-2008 32x32 because its classic as is the 2D style rpgs made with the mirage source and all the other sprouts from the mirage base |