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LOTS of useless assigns...(Gameloop optimization) - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Resources (https://mirage-engine.uk/forums/forumdisplay.php?fid=49) +---- Thread: LOTS of useless assigns...(Gameloop optimization) (/showthread.php?tid=1473) |
Re: LOTS of useless assigns...(Gameloop optimization) - Robin - 24-12-2007 You needed to keep assigning it because REC is used elsewhere in the game, not only in GameLoop, meaning that the values will have changed by the time you got to the next instance where you used it. |