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New Map Layers - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: New Map Layers (/showthread.php?tid=1458) |
New Map Layers - Stomach Pulser - 13-12-2007 Hello, I followed Asrrin29's Adding New Map Layers Tutorial http://www.sylphonline.com/enginefiles/Mirage_Tutorial_Backup/Temporary%20Archive%20(Read%20Only)/Add%20More%20Layers.html and after completing it, I went into mirage and decided to test it out. It worked whilst I was in the map editor, but, once I pressed send, the map got randomized with random attributes and tiles. It is random every time I press send. Any help? Re: New Map Layers - Matt - 13-12-2007 Also delete all your maps. Or write a converter to convert to the new rec. Re: New Map Layers - Stomach Pulser - 13-12-2007 Dave Wrote:server and client side TileRecs need to be the same.They are Perfekt Wrote:Also delete all your maps. Or write a converter to convert to the new rec.I didn't have any maps, but I deleted map one anyways. But, it is still being randomized, but it only deletes anything I have done and randomizes it. Re: New Map Layers - Matt - 13-12-2007 Check your save packets. Seems they're twisted a bit. Re: New Map Layers - Stomach Pulser - 13-12-2007 Thank you, for some reason, I added this code into the MapData Packet, but it didn't save that, so I only had the old code. I fixed the error, and it now works perfectly! Code: For y = 0 To MAX_MAPY Thanks alot! |