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Many Chat Types - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Staff (https://mirage-engine.uk/forums/forumdisplay.php?fid=41) +----- Forum: Trash (https://mirage-engine.uk/forums/forumdisplay.php?fid=14) +------ Forum: Key To Heaven (https://mirage-engine.uk/forums/forumdisplay.php?fid=22) +------ Thread: Many Chat Types (/showthread.php?tid=1404) |
Many Chat Types - William - 20-11-2007 I added a Market, Party and Guild chat to my game now. It took like 5 minutes. It was way to easy ![]() Re: Many Chat Types - Reece - 20-11-2007 William Wrote:I added a Market, Party and Guild chat to my game now. It took like 5 minutes. It was way to easy Nice one, keep up the awesome work. Re: Many Chat Types - Matt - 20-11-2007 William Wrote:I added a Market, Party and Guild chat to my game now. It took like 5 minutes. It was way to easy Do they have their own tabs to where you can see that only? Re: Many Chat Types - William - 20-11-2007 Nope, its in the same text box as map and main talk. Re: Many Chat Types - Reece - 20-11-2007 William Wrote:Nope, its in the same text box as map and main talk. Have tabs so they can switch between them. Re: Many Chat Types - Dragoons Master - 21-11-2007 Its very easy to do that ^^ I've made it a while ago, and will, like perfekt said, in a lot of diferent richtextbox it looks much smoother. Keep the good job! Re: Many Chat Types - Matt - 21-11-2007 It's just better to have it separate like that. Just in case you missed something important, you don't have to worry about the chat box goin' all the way back down when someone talks while you're trying to find the message. You can just click the tab that corresponds with the message you missed and you're good to go. Re: Many Chat Types - William - 21-11-2007 It doesnt look good having that option. But I guess its usefull. |