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Interactivity... - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Show Off (https://mirage-engine.uk/forums/forumdisplay.php?fid=10) +---- Thread: Interactivity... (/showthread.php?tid=1343) |
Interactivity... - Coke - 14-10-2007 Well the jist of it is, you hover over stuff such as stairs and... ![]() xP Edit: Ignore the map as usual, just me testing tiles and stuff ![]() Any ideas on how things could be made more involved in general? Re: Interactivity... - Rezeyu - 14-10-2007 I did this in crimson, but I removed the hover blt, and instead stored a text boxes info into the Data3 for the tile, and it displayed it on Click. E.g. "You see" & .data3whatever & "." |