![]() |
First Serious Attempt on InGame GUI - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Show Off (https://mirage-engine.uk/forums/forumdisplay.php?fid=10) +---- Thread: First Serious Attempt on InGame GUI (/showthread.php?tid=1284) |
First Serious Attempt on InGame GUI - William - 15-09-2007 I really tried this time to make a good one, it might still need work but it feels a lot better than my previous attempts: ![]() C&C Re: First Serious Attempt on InGame GUI - Matt - 15-09-2007 William Wrote:I really tried this time to make a good one, it might still need work but it feels a lot better than my previous attempts: I actually like it a lot. Just the chat background, put some form of border around it and it'll be really good. Re: First Serious Attempt on InGame GUI - William - 15-09-2007 Yey ![]() ![]() Re: First Serious Attempt on InGame GUI - Matt - 15-09-2007 William Wrote:Yey So add a sexy border and get rid of the border on the control. Would look a LOT better. ^_^ Re: First Serious Attempt on InGame GUI - William - 15-09-2007 There aren't really room for a border larger than 1 pixel, well perhaps 3-4 but more than that would make the chat look weird. Maybe like this instead: ![]() The old one didnt look good for other menus. The grey looks better. Re: First Serious Attempt on InGame GUI - Vans - 15-09-2007 Why dont you just use your first gui? it blended perfectly with the game graphics x_x Re: First Serious Attempt on InGame GUI - William - 15-09-2007 Vans Wrote:Why dont you just use your first gui? it blended perfectly with the game graphics x_xIt looked too basic, just 1 color. Your just jellous of my new talent ![]() Re: First Serious Attempt on InGame GUI - Coke - 15-09-2007 At first i thought wtf at the second one but, gimme a screenshot of the second one in use please :] (just with picscreen) better than i could of done :] Re: First Serious Attempt on InGame GUI - Matt - 15-09-2007 I don't like the second one. You're trying too hard now. First one is awesome though. Re: First Serious Attempt on InGame GUI - William - 15-09-2007 The first one doesnt look good on other menus, look at the middle space: ![]() Re: First Serious Attempt on InGame GUI - Matt - 15-09-2007 The first one owns all of these. Re: First Serious Attempt on InGame GUI - William - 15-09-2007 Fox Wrote:At first i thought wtf at the second one but, gimme a screenshot of the second one in use please :] (just with picscreen)No way, you are way better at this. Just need it completed for beta 2 so I gotta work hard on this now. Here you have from ingame (just did it fast): ![]() ![]() Re: First Serious Attempt on InGame GUI - Matt - 15-09-2007 William Wrote:Fox Wrote:At first i thought wtf at the second one but, gimme a screenshot of the second one in use please :] (just with picscreen)No way, you are way better at this. Just need it completed for beta 2 so I gotta work hard on this now. First one would still be better, but w/e. Not my game. ![]() Re: First Serious Attempt on InGame GUI - William - 15-09-2007 Yeah, it looks smoother, but it just doesnt match when there are big spaces of that light brown color. I might just use the one you like for the ingame and the grey for the menus. Tried to see what the grey fully made would look like: ![]() Re: First Serious Attempt on InGame GUI - William - 16-09-2007 Follow up on the in game menus: ![]() NEW: ![]() Re: First Serious Attempt on InGame GUI - Fabzy - 16-09-2007 seriously, use the first 1 its awesome. The 2nd and 3rd look like a picscreen has just been slaped on some sort of graphics. (Which it is ![]() |