![]() |
Discussion Concerning Controls - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: Discussion Concerning Controls (/showthread.php?tid=1243) |
Discussion Concerning Controls - William - 01-09-2007 Lets say a person has 200 controls on their ms server compared to a person with 10 controls. What would be the difference in speed? Re: Discussion Concerning Controls - Rezeyu - 01-09-2007 Don't controls that aren't actively changing or being used, like buttons, etc. only add to filesize? I can't see a button that does nothing till it's clicked causing lag. Re: Discussion Concerning Controls - William - 01-09-2007 I dont know, I dont have much knowledge in this area. But everybody keeps on saying bigger file size, slower game. Re: Discussion Concerning Controls - Robin - 01-09-2007 William Wrote:I dont know, I dont have much knowledge in this area. But everybody keeps on saying bigger file size, slower game. That may be true, but a big filesize is bad anyway. Re: Discussion Concerning Controls - William - 02-09-2007 Robin Wrote:Yeah, guess I could cut down on some controls server side.William Wrote:I dont know, I dont have much knowledge in this area. But everybody keeps on saying bigger file size, slower game. Re: Discussion Concerning Controls - Joost - 02-09-2007 Of course, this also depends on the type of control. 20 active timers VS 20 non-changing labels is a huge diff. But I don't use ANY components in my server. I just don't think I need them. Re: Discussion Concerning Controls - William - 02-09-2007 Joost Wrote:Of course, this also depends on the type of control. 20 active timers VS 20 non-changing labels is a huge diff.Its just easier when you have kick, ban, warp commands on the server. Re: Discussion Concerning Controls - Matt - 02-09-2007 Joost said something to me before.. If you have a dedicated, odds are you're not going to be looking at the server too often, so why include anything on it at all..? Re: Discussion Concerning Controls - William - 02-09-2007 Im planning on upgrading my old computer to be my fulltime server. So for me it would still be usefull to have those commands. Re: Discussion Concerning Controls - Rezeyu - 02-09-2007 Wouldn't it be better to just use commands? Re: Discussion Concerning Controls - William - 02-09-2007 yeah its one way of doing things. Guess I will have to code those options into a new admin panel or something client side. Re: Discussion Concerning Controls - William - 02-09-2007 Dave Wrote:I would make it a console application. You don't need controls then, and you could even output all the same information. use text commands everywhere.Yeah, thats another way of doing it ![]() |