Mirage Source
Mirage Source 4 - Printable Version

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+----- Thread: Mirage Source 4 (/showthread.php?tid=1758)

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Re: [Download] Mirage Source 3.46 beta - Labmonkey - 18-08-2008

Mirage Vista.



The death of the engines.



But you should really just call it something and stop caring.


Re: [Download] Mirage Source 3.46 beta - Robin - 18-08-2008

Labmonkey Wrote:Mirage Vista.



The death of the engines.



But you should really just call it something and stop caring.

We just fucking did.


Re: [Download] Mirage Source 3.46 beta - Matt - 18-08-2008

MS4 sounds retarded..


Re: [Download] Mirage Source 3.46 beta - Robin - 18-08-2008

...what, in comparison to ms3? xD


Re: [Download] Mirage Source 3.46 beta - Matt - 18-08-2008

MS# sounds retarded.

It's not exactly Mirage's source if you're no longer using 3.0.3..


Re: [Download] Mirage Source 3.46 beta - Matt - 18-08-2008

Dave Wrote:Right, It's MSE's source since this project was started from MSE...

Right. Which there is MSE and MSE2, why isn't this MSE3?

MSE4 would skip an entire release..

*shrugs*


Re: [Download] Mirage Source 3.46 beta - Labmonkey - 18-08-2008

Lets just call it mirage ultimate 1


Re: [Download] Mirage Source 3.46 beta - Matt - 19-08-2008

Let's just ban Labmonkey.


Re: [Download] Mirage Source 3.46 beta - Labmonkey - 19-08-2008

Sorry, ill stop now.


Re: [Download] Mirage Source 3.46 beta - Anthony - 19-08-2008

GUI looks good. Personally I don't really see why it's been changed so much O_o. Especially since your supposed to change it before a release anyways xD.

I haven't gotten to look through the code yet but I will soon. I will let you know if I find anything weird.


Re: [Download] Mirage Source 3.47 beta - Robin - 20-08-2008

Couple of small replaces:

Change:
Code:
If Not BLoc Then
    BLoc = True
Else
    BLoc = False
End If

To:
Code:
BLoc = not BLoc

and change:
Code:
If Not BFPS Then
    BFPS = True
Else
    BFPS = False
End If

To:
Code:
BFPS = not BFPS



Re: [Download] Mirage Source 3.46 beta - Anthony - 20-08-2008

Dave Wrote:Now both you and William have done it.

Is it only me who can't read black on dark brown?

Fuck, make the label text WHITE!

I can't read the text either Sad.

Robin Wrote:Couple of small replaces:

Change:
Code:
If Not BLoc Then
    BLoc = True
Else
    BLoc = False
End If

To:
Code:
BLoc = not BLoc

and change:
Code:
If Not BFPS Then
    BFPS = True
Else
    BFPS = False
End If

To:
Code:
BFPS = not BFPS

xD looks like I wasn't the only one who learnt something new from Dugor! Hazaa!


Re: [Download] Mirage Source 3.48 beta - Anthony - 21-08-2008

ServerLoop problem with updating npcs. I did a temp fix on mine but it's messy. Just so you know.


Re: [Download] Mirage Source 3.48 beta - Robin - 21-08-2008

Noticed quite a few problems in my travels around the source.

Have you been testing the source with multiple players on, DFA? xD


Re: [Download] Mirage Source 3.48 beta - Acruno - 21-08-2008

I found that if I don't use the default tileset, the sliding map system doesn't copy the previous map properly, it just fills in with black behind you instead of displaying both maps.


Re: [Download] Mirage Source 3.49 beta - Clu - 24-08-2008

i just downloaded this and uhh, when i try to map, if i go up to the higher layers, well the layers work, but the invisible color doesnt, like it just copies black onto the overtiling, so basically you cant map 0.0, or is the invisible color not black and some other colour?

[edit: im a giant tool, and just realised it was the tile set... sorry blech, yay for retarded mistakes., thank for the help though.]


Re: [Download] Mirage Source 3.49 beta - Anthony - 24-08-2008

Haven't looked yet but it's probably something to do with SetMaskColorFromPixel.

Have a look around.


Re: [Download] Mirage Source 3.49 beta - james1992_2006 - 24-08-2008

DFA Wrote:lol xD
im thinking 3.5 will be great

i agree but i'm thinking 4.0 will be even greater lol Big Grin


Re: [Download] Mirage Source 3.49 beta - Clu - 24-08-2008

Yeah im loving this source, its really good and clean, once i get out of my im restarting and im retarded funk, i might actually be able to use it effectively, though ive noticed you cant use multiple tilesets on the same map, which is kind of disconcerting lol


Re: [Download] Mirage Source 3.49 beta - Hikaru - 25-08-2008

I think it's better that way. You can organize your tileset such as Exterior, Interior, Other.. and only use them for their respective maps. That way you don't have to load up a bunch of bullshit tiles that you will never use.


Re: [Download] Mirage Source 3.49 beta - Robin - 25-08-2008

Clu Wrote:Yeah im loving this source, its really good and clean, once i get out of my im restarting and im retarded funk, i might actually be able to use it effectively, though ive noticed you cant use multiple tilesets on the same map, which is kind of disconcerting lol

I have 50, tiny tilesets and it helps a lot when mapping.


Re: [Download] Mirage Source 3.49 beta - Clu - 25-08-2008

No, i didnt word that correctly lol, its disconcerting, only when you havent gotten to getting good tilesets done, it works and i do agree is actually really nice, the only problem is when you havent gotten to getting them done, because it recquires planning i didnt expect, but in the long run, i can defintely seeing it be better organized.


Re: [Download] Mirage Source 3.49 beta - Robin - 25-08-2008

Mirage has better programmers? xD


Re: [Download] Mirage Source 3.49 beta - Robin - 25-08-2008

No one is better than Frozengod!

He gets 21 uncapped fps! Can't beat that!


Re: [Download] Mirage Source 3.49 beta - Acruno - 25-08-2008

I sort of missed why everyone hates Frozengod.
I remember him from Elysium, ages ago.
Didn't he code the obese chaos engine?