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Blue - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Related Products (https://mirage-engine.uk/forums/forumdisplay.php?fid=48) +---- Thread: Blue (/showthread.php?tid=2641) |
Re: Blue - Coke - 24-03-2009 As much as I think you are being a cunt atm, this is looking sweet. If Vans doesn't GUI you up, I will :3 Re: Blue - Nean - 24-03-2009 Fox Wrote:As much as I think you are being a cunt atm, this is looking sweet. I'm glad that at the end of the day we can put our differences aside, and help each other be even more geekish. Re: Blue - Coke - 24-03-2009 stfu you. :mrgreen: Re: Blue - Matt - 25-03-2009 Fox Wrote:As much as I think you are being a cunt atm, this is looking sweet. Thanks for the offer. Vans offered the other day, after I get the game more polished. I'm almost done with the battle system. I'm just workin' on functions and formulas based on how they were actually calculated in the game. Re: Blue - Nean - 25-03-2009 http://www.pokecommunity.com/showthread.php?t=49139 [spoiler] ![]() Re: Blue - GIAKEN - 25-03-2009 Too bad the link on sprites for "all the pokemon" was dead. Re: Blue - Matt - 25-03-2009 Nean Wrote:http://www.pokecommunity.com/showthread.php?t=49139 Any chance you wanna split that tileset up? ![]() Re: Blue - Nean - 25-03-2009 Matt Wrote:Nean Wrote:http://www.pokecommunity.com/showthread.php?t=49139 I'm not making any promises, but I can try. So what do you want me to do? Just split it into multiple tilesets? Re: Blue - Matt - 25-03-2009 Nean Wrote:Matt Wrote:Nean Wrote:http://www.pokecommunity.com/showthread.php?t=49139 Yeah. I don't want massive tilesets. I need the, basically, 3 total. One for outside, with trees, grass, houses, etc. One for inside houses and buildings, and one for inside caves and shit. Re: Blue - Matt - 27-03-2009 Alright. I got all the graphics I need, but sprites. I want the fire red character sprites right now. I can find them in 16x16 (Thanks google and Egon), but I need them 32x32. If I resize them, they look shitty. Anyone wanna help me find them? As it stands, I only needs those two sprites. Male and Female trainer. Thanks. Re: Blue - Doomy - 27-03-2009 this isnt what your looking for but it might help. http://pkmn.net/?action=section&page=87 Re: Blue - GIAKEN - 27-03-2009 What the hell is this? ![]() Re: Blue - Matt - 27-03-2009 GIAKEN Wrote:What the hell is this? I dunno. Re: Blue - Jacob - 27-03-2009 It's from a newer pokemon. Re: Blue - Doomy - 27-03-2009 Matt Wrote:its scaryGIAKEN Wrote:What the hell is this? Re: Blue - Egon - 27-03-2009 It's actually three pokemon in one. Re: Blue - Doomy - 27-03-2009 Egon Wrote:It's actually three pokemon in one.which? Re: Blue - Egon - 27-03-2009 Hell if I know. I just remember some kid railing about not being able to catch three pokemon to catch this one... Or something like that. Re: Blue - Matt - 27-03-2009 ![]() Re: Blue - GIAKEN - 27-03-2009 Nice ![]() When walking into blocks make it play the sound it does in the game ![]() Also when making the border for the text make it go out 2 px so it makes the text look 16 bit like the graphics. Re: Blue - Matt - 27-03-2009 GIAKEN Wrote:Nice Um. I dunno about the sounds. Always hated it. As for the pixel border, I'll try it and see how it looks, but no promises. Re: Blue - Egon - 27-03-2009 You need the sound. Also, don't forget the little shadow under the players/npcs. Re: Blue - Matt - 27-03-2009 Egon Wrote:You need the sound. Also, don't forget the little shadow under the players/npcs. I'll add the sound when the game is ready. ![]() As for the shadows, I can send you my sprite sheets and you can add them. I have no idea what shadows you're talking about, tbh. Anyways: ![]() Re: Blue - GIAKEN - 28-03-2009 Very important with grassy areas: You need to blt part of the grass over the player (if that was in that version or not I can't remember). Re: Blue - Matt - 28-03-2009 GIAKEN Wrote:Very important with grassy areas: You need to blt part of the grass over the player (if that was in that version or not I can't remember). Wasn't. Just a small animation of grass flying when they ran through it I think. I'm really not that worried about it right now. I'll add all the nitpicking things in way later. ![]() |