Mirage Engine
ok im porting - Printable Version

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Pages: 1 2


- funkynut - 02-06-2006

They are there, but you have to do something different to get the same result...

Hence you cant do a straight port over. I was going to start mse++ myself until I heard grim was doing same, I was only going to do it so I can memorize c++ much better, since I find it easy but I cant remember all the details and ms helped me with my vb so might find it better if there was a c++ equivilent


- grimsk8ter11 - 02-06-2006

ya, like LTrim, RTrim, Trim, UCASE LCASE and such, I had to create myself.


- Doombringer - 03-06-2006

I voted C++,

if we have a version for C++, Java and VB we got most of the major bases, others we could do is perl and delphi, but i dont like them, and had any real exprience with them (i have done some messing around and small apps).


- grimsk8ter11 - 03-06-2006

perl for a game like this O_O if anytthing it would eb a handler, and i prefer python.


- L&M - 03-06-2006

why dont you port it to python


whats good about python ?
(havent used it )


- grimsk8ter11 - 03-06-2006

i tihnk python is crumym for anything but snmall console applications and GUi-;ess server apps/