Mirage Source
K2H - Full Preview - Printable Version

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Pages: 1 2


- William - 02-06-2006

Sorry for doulbe post. What do you think about my new trees?
http://img147.imageshack.us/img147/4175/25ve.png
[Image: 25ve.png]

Dont care about the black thing.


- grimsk8ter11 - 02-06-2006

they fit the style of the game, so nice Big Grin


- William - 02-06-2006

So its better to use the new trees? compared to the old once, which was only pixeled.


- Matt - 02-06-2006

I like the old ones better, personally.

But, then again, I don't care much for the gfx at all, I mean, they ain't bad, just not my style.


- William - 02-06-2006

Okay so I guess I have a 1 vote vs 1 vote atm .. hmm


- grimsk8ter11 - 02-06-2006

th enew ones look a little more "full" per say, then the old ones that gave the flat look.


- William - 02-06-2006

Yeah maybe so. Hopefully they make it look a little bit more alive.


- Doombringer - 03-06-2006

I prefer the new ones, apart from the one in the top left corner, the randomn spray patches are dark ruin it,


- William - 03-06-2006

yeah, i was first considering doing that to protect them since they are easily ripped now. ANd then I couldn't redo more.


- Doombringer - 03-06-2006

If your having problems with ripping, add a simple water mark over the top of the image, you can do it in photoshop, paint shop pro, and gimp (gimps free btw if you can get either of the two big packages, but there is surely ways to aquire it)

Open the image you want to water mark,
Make a new layor with text, I've used "copyright william" as an example
Make the text white, and ducplicate it so it covers the whole picture, like so:

[Image: williamb.png]

Now after it looks something like that, turn down the opacity of the text to around 20% - 25%

You now have a pretty easy anti rip picture,

[Image: william.png]

But this wont be much use in the actual game, but there are other ways to stop ripping on your game.

Hope that helped,


- grimsk8ter11 - 03-06-2006

yay, i love watermarks

tos top the ripping instlal verrs image system, I got to be a pro at it lol, so if you don't already have it or need help, just ask.


- William - 03-06-2006

@Doombringer: Thanks for the ideas.

grimsk8ter11 Wrote:yay, i love watermarks
tos top the ripping instlal verrs image system, I got to be a pro at it lol, so if you don't already have it or need help, just ask.

I havnt added the graphic encryption yet, since all my gfx isnt completed. But when they are, I will be sure to get it done.


- Doombringer - 03-06-2006

The verrs image system sounds good, ill look into it when i have the time.


- grimsk8ter11 - 03-06-2006

I need to talk to him, he said something abotu a non-dll version for public use (which i would make a tut for) but i don't knwo if he ever did, because I already have it.


- Dark Echo - 04-06-2006

I nkow Verr released the source code for his dll.. People can use that source code to add into their engine, and its all in-built.. Thats what im doing..