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DirectX8 Class Demonstration :) ver1.3 - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Programming (https://mirage-engine.uk/forums/forumdisplay.php?fid=24) +----- Forum: Visual Basic 6 (https://mirage-engine.uk/forums/forumdisplay.php?fid=32) +----- Thread: DirectX8 Class Demonstration :) ver1.3 (/showthread.php?tid=2779) Pages:
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Re: DirectX8 Class Demonstration :) ver1.3 - Matt - 15-06-2009 Blodyavenger Wrote:Did that with GIAKEN's dx8 class help If at all possible, it would look a LOT better if the particles went BEHIND the menu's and such. Just my opinion, though. Re: DirectX8 Class Demonstration :) ver1.3 - Blodyavenger - 15-06-2009 Thanks for suggestion, I'm going to do that for sure. Re: DirectX8 Class Demonstration :) ver1.3 - Robin - 03-09-2009 Here's how to make music loop. Code: Public Sub LoopMusic() Just call CDX8.LoopMusic in your main loop to loop the music. Re: DirectX8 Class Demonstration :) ver1.3 - Nean - 03-09-2009 Robin Wrote:Here's how to make music loop.Awesome. Thanks. Re: DirectX8 Class Demonstration :) ver1.3 - Robin - 04-09-2009 Add a sound system. Re: DirectX8 Class Demonstration :) ver1.3 - GIAKEN - 04-09-2009 Eh people just use my DX7 class to play WAVs. Re: DirectX8 Class Demonstration :) ver1.3 - Kevin49 - 04-09-2009 Very nice, it adds a little professional touch to an amator game ![]() Re: DirectX8 Class Demonstration :) ver1.3 - Robin - 04-09-2009 GIAKEN Wrote:Eh people just use my DX7 class to play WAVs. I'm not gonna run DX7 just for DirectSound. Re: DirectX8 Class Demonstration :) ver1.3 - GIAKEN - 05-09-2009 DirectX8 is too complicated just for people around here that want to just play WAVs... Re: DirectX8 Class Demonstration :) ver1.3 - Robin - 06-09-2009 GIAKEN Wrote:DirectX8 is too complicated just for people around here that want to just play WAVs... It's hardly complicated. Just load a sound into an auto-purging array. Re: DirectX8 Class Demonstration :) ver1.3 - Nean - 06-09-2009 Robin Wrote:GIAKEN Wrote:DirectX8 is too complicated just for people around here that want to just play WAVs... Haha. Easy for you to say. I'm adequate when it comes to VB6, and I still have quite a few problems using DX7 and DX8. Then again, the learning curve for those two subjects are much higher than that of the regular VB6 syntax. Re: DirectX8 Class Demonstration :) ver1.3 - Robin - 06-09-2009 Nean Wrote:Robin Wrote:GIAKEN Wrote:DirectX8 is too complicated just for people around here that want to just play WAVs... Good point. I literally woke up one morning and realised I could do whatever I wanted. That was a fun weekend. Re: DirectX8 Class Demonstration :) ver1.3 - GIAKEN - 06-09-2009 The reason it's overly complicated isn't because it's hard to implement, it's because there's way too much shit you have to do just to play a simple WAV file when DX7 does it much simpler... Re: DirectX8 Class Demonstration :) ver1.3 - Nean - 06-09-2009 Robin Wrote:Nean Wrote:Robin Wrote:GIAKEN Wrote:DirectX8 is too complicated just for people around here that want to just play WAVs... That's how I learned SadScript and got started on Visual Basic. I had attempted to learn SadScript numerous times, and then had to go on a seven day trip. Before going, I could hardly do the simplest of things, but when I came back I realized that all of it sort of made sense. The only way that I can think that something like this happened, is I heard that when you study something for a long amount of time, your body subconsciously repeats these actions through your head when you're sleeping. Of course, I can't verify that this is true, but it's the only thing that'd make this seem probable/possible. Re: DirectX8 Class Demonstration :) ver1.3 - Robin - 06-09-2009 Nean Wrote:Robin Wrote:Nean Wrote:Robin Wrote:GIAKEN Wrote:DirectX8 is too complicated just for people around here that want to just play WAVs... It seems plausible. I've often woken up to find the answer to my problem in my head, after spending hours trying to work it out the night before. Re: DirectX8 Class Demonstration :) ver1.3 - GIAKEN - 06-09-2009 Yeah I do that...I have dreams about how to code things sometimes. Re: DirectX8 Class Demonstration :) ver1.3 - Robin - 06-09-2009 GIAKEN Wrote:Yeah I do that...I have dreams about how to code things sometimes. Ah, you dream about coding when you're not dreaming about food? Re: DirectX8 Class Demonstration :) ver1.3 - GIAKEN - 06-09-2009 Robin Wrote:GIAKEN Wrote:Yeah I do that...I have dreams about how to code things sometimes. Yeah about half and half. |