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Display NPC Names - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Source Code Development (https://mirage-engine.uk/forums/forumdisplay.php?fid=51) +----- Forum: Mirage Source 4 (Visual Basic 6) (https://mirage-engine.uk/forums/forumdisplay.php?fid=44) +------ Forum: Tutorials (https://mirage-engine.uk/forums/forumdisplay.php?fid=13) +------ Thread: Display NPC Names (/showthread.php?tid=2098) Pages:
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Re: Display NPC Names - Robin - 02-10-2009 Rian Wrote:I think NPC behavior are strictly strings. like FRIENDLY or ATTACKONSIGHT or whatever. Been a while since I opened a source. No they're not. NPC_BEHAVIOUR_FRIENDLY as byte = 0 etc. etc. Re: Display NPC Names - Anthony - 02-10-2009 Probably wherever you're making a call to that bit of code the client doesn't know whether or not the NPC has a behavioral value set. You might have to send it over from the server at some point and save it. |