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Harvest Moon Speed Programming - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: Harvest Moon Speed Programming (/showthread.php?tid=2044) |
Re: Harvest Moon Speed Programming - 842 - 31-08-2008 ok. Is rory using a program to do it or manually smoothing it? Re: Harvest Moon Speed Programming - Matt - 31-08-2008 Dude, I must admit I'm tired of seeing that gui on everything you do. Pick a new color and new style already, please. Re: Harvest Moon Speed Programming - Robin - 31-08-2008 842 Wrote:ok. Is rory using a program to do it or manually smoothing it? Manually re-doing it all. Perfekt Wrote:Dude, I must admit I'm tired of seeing that gui on everything you do. No ![]() Re: Harvest Moon Speed Programming - Mithlomion - 31-08-2008 You putting alot of effort for a week project ![]() Re: Harvest Moon Speed Programming - Robin - 31-08-2008 You all fail at reading. Weekend. Something I work on during the weekend. Re: Harvest Moon Speed Programming - Mithlomion - 31-08-2008 NIEN k Re: Harvest Moon Speed Programming - Matt - 31-08-2008 The brown is just getting redundant. Please, new color at least. -_- Re: Harvest Moon Speed Programming - Robin - 31-08-2008 Lol. No. ZoSo and I just logged on. Works fine online! Woot. Now I can start work on the more advanced farming stuff. Re: Harvest Moon Speed Programming - Robin - 31-08-2008 ![]() xD Re: Harvest Moon Speed Programming - Robin - 31-08-2008 All the farming tools now work. As you can see, I cut down all the grass with the scythe, chopped all the wood with an axe and hammered all the rocks with a.. hammer. Also hoed that ground up a bit ;D John's joined on as a secondary programmer and he's upgrading it to Dx8 (Because I hate converting to Dx8 xD) After I get it back I'll start work on the watering & seed planting. Also had a change of plans. Farms will still be instanced, but the time/season will not. What this means? I'll have to code some 'helper elves' to do the work for you when you're offline. For a price of course. This means the more time you spend on the game, the more profit you'll get from your crops. It'll also encourage people to share farms and work together ;D With Dx8 of course, I can add a much nicer day/night fading, rather than just changing to a darker pre-rendered tileset. It also means we can use John's amazingly sexy particle effect weather systems. Oh, and it'll have dynamic sized maps, like Essence, so it'll be a much more aesthetically pleasing area tbh. ![]() Re: Harvest Moon Speed Programming - Matt - 31-08-2008 Robin Wrote:All the farming tools now work. So, what you're saying, is this will never be released? Re: Harvest Moon Speed Programming - Robin - 31-08-2008 Of course it will. All of the stuff listed there is easy to add in. Re: Harvest Moon Speed Programming - Matt - 31-08-2008 Robin Wrote:Of course it will. All of the stuff listed there is easy to add in. *shrugs* I'm not basing it off your track record, that's all. Re: Harvest Moon Speed Programming - Robin - 31-08-2008 This is a completely different genre though. All my other projects have had to add complicated shit like spells, cooldowns, casting times, advanced AI, huge amounts of maps. Shit like that. This one is mostly based around attributes and a simple time & date system. Re: Harvest Moon Speed Programming - Matt - 31-08-2008 Alright then. Hope it gets released and isn't just something that will get people's hopes up. ![]() Re: Harvest Moon Speed Programming - Nean - 31-08-2008 Perfekt Wrote:Alright then. Hope it gets released and isn't just something that will get people's hopes up. Me too. I haven't played Harvest Moon, but I've always wanted to. This type of game just seems simple yet interesting. Re: Harvest Moon Speed Programming - Robin - 01-09-2008 ![]() New grass, the dirt/grass transitions are done and the bin is done, for the goods you sell. ![]() Re: Harvest Moon Speed Programming - Doomy - 01-09-2008 this might be the first game i play that i didnt help make Re: Harvest Moon Speed Programming - Robin - 02-09-2008 ![]() The conversion to Dx8 has been completed. I just need to finish programming in the GUI components (Actually doing it a decent way this time, and storing the buttons in recs) then I can begin work on the time/day/night/season cycles. Re: Harvest Moon Speed Programming - Anthony - 02-09-2008 ZOMG it's Tuesday! So much for weekends. I really like how it's coming though. I liked the old style tiles and stuff better though. Rorys are nice but the others just had that old school Harvest Moon feel to it. Re: Harvest Moon Speed Programming - Robin - 02-09-2008 They were also limiting, and didn't match the GUI ;D Re: Harvest Moon Speed Programming - jsventor - 02-09-2008 ive never played one of these, but can you raise farm animals? Re: Harvest Moon Speed Programming - jsventor - 02-09-2008 Thats awesome Robin are you doing that? Re: Harvest Moon Speed Programming - Egon - 02-09-2008 No sheep, but there were cows and chickens and a dog. If you married the right girl you'll also get a bird that does nothing. There were moles that would pop up when you hoe an area of dirt. I'm fairly sure there is a rabbit somewhere in there also. Re: Harvest Moon Speed Programming - Robin - 02-09-2008 This is based on Back to Mineral Town. You get Sheep, Cows & Chicken. As well as the Horse & Dog. |